Notices |
Nov 26, 2005, 10:42 PM // 22:42 | #21 | |
Desert Nomad
Join Date: Oct 2005
Location: Titusville, PA <nowhere>
Guild: KOD <Knights of the Dragonrose><Guild Officer>
Profession: W/Mo
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Quote:
--The Shim |
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Nov 26, 2005, 10:56 PM // 22:56 | #22 |
Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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well i think the reason is thats rangers are very powerful enough as they are, they have alot of good skills, i see no reason for and off-hand weapon!!
I have that bow Zealous half moon of fortitude ithink?? 15-28 +3 energy gain -1 regen 10/10 armor penetration I got it in the desert!! again ithink or SF dont remeber but it is my primary bow, never have energy problems even when laying traps!! |
Nov 27, 2005, 04:41 AM // 04:41 | #23 |
Wilds Pathfinder
Join Date: Apr 2005
Profession: W/
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The Bow in itself is only one part of the Rangers vast arsenal of resources...With High Expertise and Wilderness Survival set to the max using all 5 traps (I'm including Healing Spring) Troll Ungent, Throw dirt and Whirling defense....I do an butt-load (that's a metric butt-load, not the smaller standard butt-load) of damage....I know, I know....we've been "nerfed" by giving the mob's AI the common sense to come in outta the flame-traps, but they still run away blind, crippled, on fire and bleeding...I drop Healing Spring to give the Monk a break ....rinse/repeat....plenty of power there...just use the bow for pulling mobs, otherwise you may as well be "wanding" foes to death.
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Nov 27, 2005, 06:54 AM // 06:54 | #24 | |
Desert Nomad
Join Date: Aug 2005
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Quote:
So what makes y'all so sure that bows aren't be balanced with weapon/offhand pairs? It can't be just that they're two-handed, or staves and hammers would be unbalanced as well. So what is it that makes bows so weak? |
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Nov 27, 2005, 08:49 AM // 08:49 | #25 |
Pre-Searing Cadet
Join Date: Nov 2005
Guild: OMFG
Profession: Mo/Me
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I have to add i more + to ranger.Elemental Resistance on armor,alot more than any other char
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Nov 27, 2005, 10:22 AM // 10:22 | #26 | |
Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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Quote:
I'd like to see some more mods on bows though. They are definitely lacking. Where are the bows of wilderness survival etc? |
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Nov 27, 2005, 10:30 AM // 10:30 | #27 |
Frost Gate Guardian
Join Date: Aug 2005
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what are you talking about, expertise could make your energy unlimited. go look at the expertise chart www.gwonline.net
oh and btw if your a ranger you shouldn't have any spells on you, cuz those dont take effect /w expertise. |
Nov 27, 2005, 10:40 AM // 10:40 | #28 |
Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
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Bow compared to other weapons!
Pro: Ranged(ZOMG three free hits since you cant shoot while moving) ? Con: less DPS than a warrior weapon IIRC No off-hand items, ever, so a max of 2 mods(not counting +15% > 50%hp etc). Can't be the same 2 mods(so no +60 hp like staves) ? Though that doesn't make bows crap or anything; skills aren't taken into account at all. |
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